![]() ![]() Combat and enemy noises are top-notch, too. The music sets the tone just right, and the voice acting (save for a few spots of awkward phrasing) nails the text on the screen. It’s worth noting that the sound in Ravensword is overall pretty great. The missions themselves rarely vary from the Kill X Of This or Go Fetch This quests - depending on the person playing the game, however, that might not be so big a problem. You move from place to place quickly, so one setting never gets too old, and the diversity of settings and enemies keeps things from getting boring. Ravensword’s questing mechanic is also fairly good. Unlike those other points, it emulates them in a good way, however. Really, the whole thing (like a lot of other stuff in the game) is pretty reminiscent of early Elder Scrolls titles. The leveling mechanic is surprisingly deep for a mobile title: Outside of leveling your character, each block, sword swipe, and spell grants goes towards improving various stats like Sword and Block. There were several times where the choppiness hindered my ability to play and even more than a few where it was outright responsible for my character’s death. Not a good thing for any title, let alone a paid one… and especially a paid one that costs seven bucks. Depending on where you are, what you’re doing, and, most importantly, how many mobs you’re fighting, you can expect fluidity somewhere between water and molasses. They come at a pretty big cost, however: a horribly inconsistent framerate. However you look at the design or art direction, it’s pretty darn hard to say the graphics are anything but awesome. The characters are a bit muddier yet (and decidedly not as pretty), but the platform has to be taken into consideration. Ultra-widescreen Link edit Set resolution manually 3 Go to HKEYCURRENTUSER \Software\Crescent Moon Games LLC\Ravensword2 Set Width and Height to your resolution in Decimal format Set Fullscreen to 0 Run the game with the -popupwindow parameter to hide the window border. ![]() From blood-soaked battlefields to quaint towns to deep, dank troll caves, the environments shine, through some muddy textures and suspect level design can mar things a bit at times. There’s no denying this is a very pretty game. A big part of your enjoyment will come down to your willingness to put up with those last three points in order to get an almost console-like RPG experience. Choppy framerate, poor controls, and a snoozer story, on the other hand, are something we can probably all do without. Nobody’s arguing that bleeding-edge graphics and deeper-than-usual gameplay aren’t welcome in a mobile game. Ravensword: Shadowlands is an Elder Scrolls clone brought to the mobile platform. Your goal? Leave the town’s walls to find a wizard who might know a little more about the circumstances of your last battle… which, coincidentally, killed every other combatant but you. After a little more chit chat you’re geared up and ready for the first leg of your quest to begin. Your liason gives you a brief explanation, has you “clean up” to construct your avatar’s face, tells you to go visit someone higher up in the shadowy organization chain than her, and sends you on your way. Ravensword shadowlands graphics settings android full#
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |